Traffic Loop Privacy Policy_v1
Privacy Policy
Last updated: 01 March 2026
This Privacy Policy describes how Boundless Pixel (“we”, “our”, or “us”) handles information in relation to our mobile game Traffic Loop (“the Game”).
Information Collection and Use
We do not collect, store, or share any personal or non-personal information from users of the Game.
Traffic Loop is developed using the Unity engine and currently operates without collecting or transmitting any user data to our servers or to third parties.
Specifically:
We do not collect names, email addresses, phone numbers, or any personal identifiers.
We do not collect location data.
We do not collect device information, usage data, or analytics.
We do not use cookies or similar tracking technologies.
We do not integrate any third-party SDKs (such as advertising, analytics, or crash reporting) at this time.
Third-Party Services
Currently, Traffic Loop does not use any third-party services or SDKs that collect data from users.
If third-party services or SDKs are added in the future (for example, advertising, analytics, or social features), this Privacy Policy will be updated accordingly to reflect those changes.
Children’s Privacy
Traffic Loop does not knowingly collect any personal information from children under the age of 13 (or the applicable age defined by local laws).
Since no data is collected, stored, or shared, there is no processing of children’s personal data.
Data Security
Because the Game does not collect or store any user data, there is no user information at risk of unauthorized access, misuse, or disclosure.
Changes to This Privacy Policy
We may update this Privacy Policy from time to time, especially if new features or third-party SDKs are introduced.
Any changes will be posted on this page with an updated “Last updated” date. Users are encouraged to review this Privacy Policy periodically.
Contact Us
If you have any questions or concerns about this Privacy Policy, you may contact us at:
Email: boundlesspixel@gmail.com
Developer Name: Boundless Pixel
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